EA Motive is working on a single-player Iron Man game

EA’s Motive Studio is putting the finishing touches on its solid-looking Dead Space remake, but it’s already looking ahead to other projects. EA announced that Motive has teamed up with Marvel to make an Iron Man game.

Although the title is in early development, the company has teased out a few details. It will be a single-player, third-person, action-adventure game with an original story. The idea is that you’ll be able to “feel what it’s like to truly play as Iron Man,” EA claimed in a statement.

The Motive team working on the project will be led by Olivier Proulx, who was a senior producer on last year’s surprisingly great Marvel’s Guardians of the Galaxy. Proulx also worked on the single-player side of Marvel’s Avengers and so won’t be a stranger to Iron Man. “We have a great opportunity to create a new and unique story that we can call our own. Marvel is encouraging us to create something fresh,” Proulx said.

EA said the Iron Man game marks the beginning of its partnership with Marvel as it’s the first of several titles they’ll make together. Rumors suggest one of those is a Black Panther game.

The Windows 11 2022 update is here, but should you care?

Can you believe it’s been almost a year since Windows 11 launched? Back then, I was surprised that Microsoft was practically rushing a new version of Windows out the door. But, as I noted in my review, Windows 11 ended up refining Microsoft’s desktop f…

Windows 11 adds support for Auto HDR, VRR in windowed games

The Windows 11 2022 update is launching today, and while it’s a mostly behind-the-scenes update for most PCs, gamers have a few new features to look forward to. First up, Microsoft is adding support for Auto HDR, VRR (variable refresh rates) and better…

NVIDIA reveals its next-gen chipset for autonomous vehicles

NVIDIA’s GPU Technology Conference isn’t only about gaming graphics cards. The company had other news up its sleeve, including in the autonomous vehicle space. During the GTC keynote, NVIDIA CEO Jensen Huang announced a system-on-chip (SoC) called Drive Thor. NVIDIA says it designed the chip using the latest advancements in graphics and processing to provide 2,000 teraflops of performance, all while keeping costs down.

NVIDIA says that Drive Thor can unify all the various functions of vehicles — including infotainment, the digital dashboard, sensors, parking and autonomous operation — for greater efficiency. Vehicles with the chipset will be able to run Linux, QNX and Android simultaneously. Given the vast processing power that autonomous vehicle operations require, automakers can even use two of the Drive Thor chipsets in tandem by employing a NVLink-C2C chip interconnect technology to have them running a single operating system.

In addition, NVIDIA claims that the SoC marks a significant leap forward in “deep neural network accuracy.” The chipset has a transformer engine, a new addition to the NVIDIA GPU Tensor Core. “Transformer networks process video data as a single perception frame, enabling the compute platform to process more data over time,” NVIDIA says. It noted that the SoC can boost inference performance of transformer deep neural networks by up to nine times, “which is paramount for supporting the massive and complex AI workloads associated with self driving.”

The SoC follows NVIDIA’s Drive Orin chipset and it replaces Drive Atlan. It will be used in vehicles that go into production starting in 2025. The first customer NVIDIA has lined up is Geely-owned EV brand Zeekr, which is already using Orin chipsets for level 3 automation. Meanwhile, NVIDIA has signed up two more Drive Orin partners: automakers Xpeng and QCraft. 

‘Deathloop’ is now available on Xbox Game Pass

Deathloop, a terrific time-loop puzzle box in the guise of a first-person shooter, is now available on Xbox. Until now, Arkane Lyon’s most recent game had been a PlayStation 5 console exclusive (it was available on PC too). As of today, though, it’s playable on Xbox Series X/S through Xbox Game Pass, as well as on Xbox One, tablets, phones and desktop browsers through cloud gaming. PC Game Pass subscribers can check it out at no extra cost on their gaming rig too. In addition, PS Plus Extra and Premium members now have access to Deathloop on PS5 as part of their subscription.

It’s not exactly surprising that Deathloop landed on Xbox Game Pass after the PS5 exclusivity window closed. Arkane Lyon and publisher Bethesda Softworks are now owned by Microsoft, which honored Sony’s exclusivity deals for Deathloop and Ghostwire: Tokyo after completing its acquisition of ZeniMax Media.

Meanwhile, Arkane has rolled out a free Deathloop update called Goldenloop. It introduces cross-play for player vs. player matchmaking across all platforms, as well as cross-saves across Xbox and PC. There’s a new ability called Fugue, a projectile that can slow down and confuse targets to briefly make them harmless. There are four Fugue upgrades to discover, including one that allows you to deploy the projectile as a proximity mine on a surface. Julianna’s Masquerade ability now has some upgrades too.

Players will have access to a new weapon called the Halps Prototype. This is a laser-style rifle with a beam that you can bounce off of turrets and security cameras to hit enemies from surprising angles with bank shots. The Paint-Bomber is a fresh enemy that will run toward you with paint-filled explosives strapped to them. Elsewhere, there are new 2-in-1 trinkets that combine the effects of two previous trinkets to beef up your loadout and perhaps free up some space in your inventory for other perks. Arkane also said the update brings an extended ending and some new secrets to Deathloop.

In addition, Microsoft revealed details on some more titles that are coming to Game Pass in the coming weeks. Among them is Hardspace: Shipbreaker, a puzzle game that sees you cutting up old spaceships for salvage. That’s available for Xbox Series X/S and via the cloud today. Slime Rancher 2 is coming to PC, Series X/S and Xbox Cloud Gaming through Game Pass on its release date of September 22nd. As for smash hit survival title Valheim, that will land on PC Game Pass on September 29th ahead of an upcoming console version.

NVIDIA’s DLSS 3 promises higher frame rates for CPU-intensive games

NVIDIA’s GeForce RTX 40 series GPUs won’t just rely on brute force to deliver high-performance visuals. The company has unveiled Deep Learning Super Sampling 3 (aka DLSS 3), a new version of its AI-based rendering accelerator. Rather than generating ‘only’ pixels, the third-gen technology can create entire new frames independently. It’s a bit like the frame interpolation you see (and sometimes despise) with TVs, although this is clearly more sophisticated — NVIDIA is improving performance, not just smoothing out video.

The technique relies on both fourth-gen Tensor Cores and an “Optical Flow Accelerator” that predicts movement in a scene by comparing two high-resolution frames and generating intermediate frames. As it doesn’t involve a computer’s main processor, the approach is particularly helpful for Microsoft Flight Simulator and other games that are typically CPU-limited. A new detail setting in Cyberpunk 2077 runs at 62FPS in 4K resolution using DLSS2 in NVIDIA’s tests, but jumps beyond 100FPS with DLSS 3.

Roughly 35 apps and games will offer DLSS 3 support early on. This includes Portal RTX, older titles like The Witcher 3: Wild Hunt and releases based on Unreal Engine 4 and 5.

It’s too soon to say how well DLSS 3 works in practice. NVIDIA is choosing games that make the most of DLSS, and the technology might not help as much with less constrained titles. Nonetheless, this might be useful for ensuring that more of your games are consistently smooth. Provided, of course, that you’re willing to spend the $899-plus GPU makers are currently asking for RTX 40-based video cards.

AMD’s Ryzen 7020 CPUs offer more performance for budget laptops

AMD has unveiled its first Ryzen 7000 laptop processors, but they’re aimed at a very different audience than the enthusiast desktop chips. The newly introduced Ryzen 7020 mobile series is billed as a performance boost for budget laptops that combines AMD’s older Zen 2 architecture with a few newer technologies, including RDNA 2 graphics (the Radeon 610M) and LPDDR5 memory. It also promises a healthy, if unspectacular, 12 hours of peak battery life.

The result theoretically outruns comparable Intel-based systems. AMD claims a 2.4GHz quad-core Ryzen 3 7320U model with 4GB of RAM offers 58 percent quicker multitasking and 31 percent faster app launching than a dual-core Core i3-1115G4 machine with 8GB of RAM. We’d have pitted the new Ryzen against a six-core 12th-gen Core i3 instead, but this still suggests you’re getting solid performance for relatively little money.

On top of the Ryzen 3 variant, there’s also a Ryzen 5 7520U with a 2.8GHz base clock. Both have 6MB of total cache. Particularly cost-conscious buyers can also spring for a two-core Athlon Gold 7220U with a 2.4GHz base, 5MB of cache and the same Radeon 610M graphics. All three chips offer a thermal design power of 15W, so they’re suitable for thin-and-light systems.

You won’t have to wait long to buy a portable using any of these chips. AMD expects the first Ryzen and Athlon 7020 series laptops to arrive in the fourth quarter of this year (that is, October through December) starting at $399. Acer is promising 14- and 15-inch Aspire 3 systems with the new Ryzen inside, while an HP “17-inch Laptop PC” and refreshed Lenovo IdeaPads are also in the works. That entry price is important — AMD is targeting everyday users who won’t spend much, but still want solid capabilities.

‘Portal’ will get ray tracing to show off NVIDIA’s 4000-series GPUs

Portal 3 may never happen, but at least we’ve got a new way to experience the original teleporting puzzle shooter. Today during his GTC keynote, NVIDIA CEO Jensen Huang announced Portal with RTX, a mod that adds support for real-time ray tracing and DL…

NVIDIA’s $1,599 GeForce RTX 4090 arrives on October 12th

Following months of anticipation and controversy among its add-in board partners, NVIDIA’s 40 series GPUs are finally here. The company unveiled the GeForce RTX 4090 and GeForce RTX 4080 today at its GTC 2022 keynote. Taking full advantage of its new “Ada Lovelace” architecture, NVIDIA says the two GPUs offer significantly better ray tracing performance. The company worked with Taiwan Semiconductor Manufacturing Company (TSMC) to co-develop a new “4N” fabrication process that NVIDIA says is up to two times more power efficient than the 8nm process it used for its 30 Series cards. 

Ray tracing performance is significantly improved thanks to Ada Lovelace featuring NVIDIA’s new third-generation RT Cores, and the inclusion of a new rendering technique called Shader Execution Reordering and DLSS 3.0. In some games, NVIDIA said you can expect two to three times better ray tracing performance than what was possible with its Ampere GPUs. The company demoed Cyberpunk 2077 running at a near consistent 100 frames per second with all of the game’s ray tracing features set to max. NVIDIA said rasterization performance is up to two times faster thanks to the new architecture.  

The first of NVIDIA’s new Ada Lovelace GPUs will arrive next month when the GeForce RTX 4090 goes on for sale for $1,599 on October 12th. With 24GB of GDDR6X memory, NVIDIA claims its latest flagship is two to four times faster than the 3090 Ti while consuming the same amount of power. Good thing too because it’s starting at $100 more than its predecessor. Inside of the RTX 4090, NVIDIA has managed to fit 16,384 CUDA Cores clocked at a base speed of 2.23GHz.   

Alongside the 4090, NVIDIA will offer two different variants of the RTX 4080. The base model, starting at $899, features 12GB of GDDR6X memory, while the 16GB version will set you back a cool $1,199. Both configurations will arrive sometime in November. However, NVIDIA will only sell a Founders Edition model of the more expensive model. For the 12GB version, you’ll need to look to the company’s partners, which may make it hard to find models that actually start at $899.  

GeForce RTX 4080
NVIDIA

In terms of performance, the 16GB 4080 features 9,728 Cuda Cores and a base clock of 2.21GHz, with a maximum boost clock of 2.51GHz. Meanwhile, the 12GB model features a more modest 7,680 CUDA Cores but 100MHz faster base and boost clocks. Thankfully, you probably won’t need to upgrade your power supply if you plan to upgrade from a 3070 or 3080, with NVIDIA recommending a 700-watt PSU for the 12GB variant and a 750-watt power supply for its more powerful sibling. However, should you decide to buy a new PSU, you’ll want to wait until more ATX 3.0 PSUs arrive later this year. That’s because at least the Founders Edition models will support the new PCIe Gen-5 16-pin connector standard. That said, NVIDIA will also include an 8-pin adapter for those who don’t want to rewire their system.    

NVIDIA’s 40 Series GPUs arrive at a difficult time for the company. For much of the pandemic, it was impossible to buy the latest GeForce GPUs at MSRP due to demand from both gamers and crypto miners. That all changed in recent months due to the recent crypto crash and Ethereum’s much-anticipated switch to proof-of-stake minting. As a result of those events, the used market was flooded with 30 series GPUs, making it nearly impossible for the company’s AIB partners and retailers to sell new video cards at MSRP.