Snapchat for Web is now available for everyone

Snapchat’s messaging and video chat features first made their way to browsers back in July, but only in select markets and for Snapchat+ subscribers. Now, Snapchat for Web is finally available for all the messaging app’s users worldwide. It could be the better choice for users who have a lot of typing to do and messages to send, since they’ll be looking at a bigger screen and have access to a real keyboard. 

The web interface is pretty basic, but it can also be used to send photos and to make audio and video calls. A company spokesperson previously told us that video calling has become more popular among its users recently. Giving users access to the feature on the web could lead to longer video calls. The spokesperson also told us that Snap could bring more of its core features to the web interface if there’s enough demand for them. 

In addition, Snap has launched lock screen widgets for the iPhone now that iOS 16 has come out. The widgets allow users to create shortcuts for the conversations they want — perhaps for people they frequently talk to — so they can fire up chats from their screen in one tap. 

Speaking of shortcuts, the Snapchat app will feature new shortcuts at the top of its chat page. They’ll make it easy for users to get to unread Snaps, chats from friend and replies to stories. They will also show reminders for birthdays or for conversations that users haven’t replied to yet. Finally, Snap has introduced Question Stickers that users can post to their stories and Snaps. The company said these features will roll out to users soon if they haven’t yet.

Bose QuietComfort Earbuds II review: Blocking out the world

Bose is no stranger to true wireless earbuds. The company’s first model debuted in 2017 and it has refined its take on the product segment multiple times in the years since. Bose made a big leap in 2020 with the QuietComfort Earbuds, bringing its activ…

Walmart will let you use your own photos for a virtual clothing fit check

When Walmart launched its virtual fitting room back in March, it gave you 50 models with various body types and heights to choose from. It was up to you to find the model you resemble the most, so you can see what a piece of garment would look like on you. Now, the retailer is leveling up the experience by letting you virtually try clothes on your own photos

In the company’s announcement, Apparel and Private Brands EVP Denise Incandela said its virtual fitting room can show how clothes fit in a realistic way. It doesn’t simply overlay images on your photos — when you choose an item to fit, you’ll see the parts where shadows would fall and you’ll see how the fabric would drape on your body. Theoretically, that means different sizes of the same item would look differently on your photo in the same way they’d fall differently on your body if you were trying them in real life. That’s made possible with the use of algorithms and machine learning models originally used to develop accurate topographic images.

The new virtual try-on experience is available for 270,000 items across brands on Walmart’s website, including Levi’s and Hanes, and will continue to grow. You can’t use previous photos with the feature, though: The first time you choose “yourself” as a model when you tap the “Try It On” button, you’ll be prompted to take a photo of yourself wearing something form-fitting and to input your height. 

The upgraded experience is now available on Walmart’s iOS app, and iOS users be able to use the photos they take on mobile when they fire up the experience on desktop or the web “shortly.” The feature will roll out to Android users in the coming weeks, as well.

Ethereum completes the ‘merge’ that will make its crypto transactions greener

Ethereum has completed its much-anticipated “Merge” to a far more energy efficient method of minting new tokens, the cryptocurrency’s co-founder Vitalik Buterin tweeted. Ether will no longer be minted by “proof-of-work” that uses powerful computers to solve cryptographic tasks. Instead, they’ll be created using “proof-of-stake” methods that require users called validators to stake tokens for the chance to approve transactions and earn a small reward. 

Until today, mining Ethereum has required powerful banks of computers to solve difficult math problems. That not only consumed huge amounts of energy, but made Ethereum difficult to scale and costly for small transactions. It also concentrated power into the hands of a few, something that’s anathema to the decentralization ethos of crypto. 

With the new system, the more a validators stakes, the larger the chance of winning a reward. But everyone gets at least something, as all staked ether earns interest (around 5.2 percent), making it more like buying a bond or putting it in a bank (apart from the wild market volatility, of course). The minimum stake amount required to be a validator is 32 ether (around $50,000 right now), though individuals can do pooled staking with trusted third-party validators to meet that level. 

The Merge got its name because the Ethereum blockchain has combined with a parallel network that’s now been running for almost two years in a proof-of-stake test, but it’s just one step in the transformation. “We still have to scale, we have to fix privacy. To me the Merge symbolizes the difference between an early stage Ethereum and the Ethereum we’ve always wanted,” said Buterin during a livestreamed Merge party. 

Ether started the day going up, but has since dropped a few percent from yesterday. It remains to be seen if the the Merge will live up to its promise of transforming crypto, as there are still a lot of questions around regulation, Ethereum forks and more. There’s also the risk of scams (as usual in crypto), with the risk of transactions from the old chain being copied to the new one, among others.

Korg’s Drumlogue is an analog drum machine with a powerful digital engine

After first teasing it way back on January 2021, Korg has released the much-anticipated Drumlogue, a hybrid drum machine with a digital multi-engine and expandability via the logue SDK used in its Minilogue XD and other products. It has both analog and digital drum synths and can also play back samples, with the unique ability to add third-party plug-in effects and more — making it one of the more versatile drum machines out there.

As mentioned, the Drumlogue has three sound engines, analog and digital synthesisers as well as sample-based instruments. The analog has a kick, snare hi tom and low tom, with controls to manipulate decay, tune and more. 

On the digital side, it comes with the Nano virtual analog synth plugin or, you can load a multi-engine with VPM synthesis, a noise generator, or other custom algorithms via the logue SDK (multi-engine) found on the NTS-1 and other products. It also supports third-party logue plugins using Korg’s SDK. From there, you can use the multi-fx engine to load effects including reverb, delay, equalizer, boost and compressor.

The sequencer offers 64 steps, chain functionality and other features. On the connectivity side, it comes with four assignable 6.3mm audio outputs and an audio input for routing external audio through the effects. Despite the audio input, it doesn’t work as a sampler — you can only play back samples. It’s now available on preorder for $600 at B&H Photo Video and elsewhere. 

Samsung vows to produce net zero carbon emissions by 2050

Samsung has made a commitment to achieve net zero carbon emissions for the whole company by 2050 and will spend KRW 7 trillion (US$5 billion) over the next seven-and-a-half years to make that happen. While its plans are likely not as aggressive as Microsoft’s, which previously promised to be carbon negative by the end of the decade, it intends to implement changes soon so that its Device eXperience (DX) Division is producing net zero carbon by 2030. 

Samsung’s DX division encompasses its consumer electronics businesses, including its mobile and display manufacturing operations, and was only responsible for 10 percent of its greenhouse gas emissions in 2021. Meanwhile, the company’s chip and components business, which is often is biggest moneymaker, was responsible for 90 percent of the 17.4 million tons of greenhouses gases it emitted last year. 

Clearly, there’s a lot of work to be done for its chipmaking business to be net zero. One of the things the company plans to do is develop technologies that can significantly reduce the gas byproducts of semiconductor manufacturing. Samsung also plans to install treatment facilities at its chip-making plants. In addition, the company will develop carbon capture and utilization technologies that can harness carbon emissions from its semiconductor facilities, store them and then turn them into a usable source. 

The tech giant has joined RE100, the global initiative for businesses that want to use renewable energy to power their operation, as well. It will start by running the DX division and all operations outside its home country on renewable energy within the next five years before matching 100 percent of all its power needs around the world with renewable energy by 2050. Samsung has also detailed other environmental plans in its announcement, including its commitment to promote water reuse and to expand its electronic waste collection initiative to 180 countries from 50. 

A spokesperson for one of its shareholders told Reuters that Samsung had delayed making a clear commitment towards reducing carbon emissions so much, it became a growing concern among long-term investors. Kim Soo-jin, Samsung’s head of ESG strategy group, explained: “We are a company that manufactures directly… so there are various, layered challenges. In the end, we are a technology company… So we will contribute positively to climate change through technology development. Since we are a large company and our products are widely used, we will make an impact through scale.”

Lawmakers press TikTok about China and user data in Senate hearing

Top executives from Meta, Twitter, YouTube and TikTok just wrapped up a three-hour hearing in front of the Senate Homeland Security Committee. The hearing, which featured Meta CPO Chris Cox, YouTube CPO Neal Mohan, TikTok COO Vanessa Pappas and Twitter’s GM of consumer product (known as “Bluebird”), was meant to be focused on how their services impact national security issues.

Notably, the hearing is only the second time representatives for TikTok and YouTube had ever appeared at such a hearing — Meta and Twitter execs have been hauled in front of Congress far more often — and the first dedicated to security. The hearing also came one day after Twitter’s former security chief turned whistleblower told a different Senate committee that the company had been previously warned by the FBI it had a Chinese spy on its payroll. Yet not one senator on the Homeland Security Committee asked Sullivan about the allegation.

To be clear, Sullivan was unlikely to have given a substantive answer. When asked about whistleblower Peiter Zatko’s claim that Twitter lied to the FTC, he would only say that “Twitter disputes the allegations.” But it was still somewhat shocking that the issue was not raised in a hearing dedicated to social media platforms’ impact on national security. 

Lawmakers did, however, spend considerable time questioning Pappas on TikTok’s connections to China, which has long been a source of suspicion among lawmakers on both sides of the aisle.”TikTok does not operate in China,” Pappas said more than once.

At one point, Sen. Josh Hawley got into a heated exchange with Pappas over whether the company has China-based employees who are members of the Chinese Communist Party. “We’ve said many times, Senator, that we do have Chinese engineers based in China,” Pappas said. “I don’t think there’s any platform up here that would be able to speak to what you’re talking about as it relates to the political affiliation of an individual.” She later added that the company’s leadership team is based in the United States and Singapore.

Pappas was also asked about a BuzzFeed News story that TikTok user data had been repeatedly accessed by employees based in China. She said that “those allegations were not found,” and emphasized the company’s “strict access controls” and its work with Oracle.

The TikTok COO was also questioned about the app’s use of biometric data. “We do not use any sort of a facial, voice, audio or body recognition that would identify an individual,” Pappas told Sen. Kristen Sinema. She added that facial recognition is used for augmented reality effects in creators’ videos.

There was a lot less discussion of other security-related issues, including social media companies’ handling of domestic extremism. Committee Chairman Sen. Gary Peters pressed Cox and Mohan and why Meta and YouTube didn’t crack down on QAnon more quickly. Both side-stepped the question by focusing on their current policies. Other lawmakers chose to spend their time questioning the companies about their handling of vaccine misinformation during the pandemic and other content moderation issues. 

And, as with previous hearings, the executives were often reluctant to provide specific answers even to seemingly straightforward questions. Peters repeatedly asked each executive how many engineers each company had on staff — a question he said they were notified would be coming in advance — but none would give a direct answer. “I’ll be honest, I’m frustrated that chief product officers — all of you have a prominent seat at the table where these business decisions are made — were not more prepared,” Peters said. “Your companies continue to really avoid you sharing some very important information with us.”