Last year’s Apple TV 4K wasn’t much of an update internally, though the new Siri remote made up for that. But now, Apple finally has some worthy upgrades for its streaming box. That includes faster performance with its A15 Bionic chip, as well as suppo…
Amazon warehouse in Albany votes against unionization
Workers are still struggling to unionize Amazon warehouses in New York State. Staff at the company’s Albany-area ALB1 warehouse have voted 406-206 against joining a union. The 31 challenged ballots aren’t enough to alter the outcome. Don’t expect a repeat of the Alabama vote, where there were enough disputed ballots to potentially alter the results.
As with past votes, Amazon conducted an anti-union campaign that included discouraging posters and displays in prominent locations around the ALB1 facility. While the extent of the campaign isn’t yet known, the company has also been accused at other warehouses of blocking pro-union pamphlets, retaliating against labor organizers and generally interfering with elections. ALB1 employees have been trying to form a union since at least May, and succeeded with an August petition to the National Labor Relations Board (NLRB) to hold an election.
Amazon told Engadget it was happy with the vote and felt the absence of a union was the “best arrangement” for both team members and customers. In a statement, the ALU said this was a “sham election” and accused Amazon of violating labor law through tactics that included intimidation and retaliation. While the union didn’t outline its formal response to the vote, it stressed that this “won’t be the end” of the organization at ALB1.
Pro-union forces haven’t had many victories at Amazon buildings. While those at the JFK8 warehouse in Staten Island voted to unionize, others at the nearby LDJ5 opted against it. That’s on top of the failed Alabama vote and Amazon’s reported attempts to quash labor movements in places like Maryland’s DMD9 facility. While there’s still a mounting labor movement that has prompted walkouts and impromptu strikes, they haven’t had much practical impact.
Amazon has occasionally addressed the concerns of workers by raising wages. It has a history of opposing reforms to working conditions, though. For now, the company is only expected to improve conditions and reinstate fired workers in response to NLRB-linked orders and government legislation.
iPadOS 16 and macOS Ventura arrive on October 24th
You’ll finally be able to get your hands on iPadOS 16 next Monday, October 24th, Apple announced this morning. The new OS includes support for Apple’s Stage Manager multi-tasking feature, which should make it easier to move between multiple apps on your iPad. That feature is also headed to macOS Ventura, which launches on the same day. iPadOS 16 is landing alongside Apple’s new iPad Pro, equipped with an M2 chip and Wi-Fi 6E, and will also later arrive on the revamped (and more expensive) standard iPad. You’ll need a fifth-gen iPad or iPad Mini, any iPad Pro, or a third-gen iPad Air to install the new OS.
In our preview of iPadOS 16, we found that Apple is doing a better job of marrying it’s excellent hardware with better software. It’s no wonder the new iPad also has a redesigned Magic Keyboard Folio—iPad OS 16 will make Apple’s tablet a far better laptop replacement for some users. As for macOS Ventura, it’s a more significant update than last year’s OS, though Stage Manager will likely be a controversial feature for some users. Personally, I found it better than moving between icons on the macOS dock, and I appreciated that it was easy to turn Stage Manager on and off as necessary.
Arturia MiniLab 3 hands-on: A big upgrade for a budget MIDI controller
Look, there’s no shortage of affordable MIDI controllers out there. And if you stick to the big brands, it’s kinda hard to go wrong. Arturia itself even has multiple budget offerings that are all pretty solid in their own right. One of its most popular, the MiniLab is getting a pretty major update that includes changes to the controls, an arpeggiator, and the addition of a MIDI port – and full-sized one at that.
The MiniLab 3 doesn’t look terribly different from its MKII predecessor. Its corners are slightly more rounded and it ditched eight of its 16 encoders for four sliders. But otherwise, it keeps the same general setup. You still get 25 velocity sensitive keys, eight velocity sensitive RGB pads, as well as mod and pitch touch strips above the keyboard. And there’s still faux wood panels on the side that give it a little bit of a unique flair.
The hardware itself is what you’d expect for $109. It’s plasticky, but not cheap feeling. The knobs and sliders have a decent amount of resistance and the keybed is slightly springy. All of this is basically par for the course, and other similarly priced controllers have their own pros and cons. The pads and keys on the MiniLab are better than the LaunchKey Mini MK3, but its arpeggiator isn’t as unique and its integration with Ableton Live isn’t as tight. While the Akai MPK Mini MK3 has far and away the best pads of the bunch, its keybed is nothing to write home about and its integration with DAWs is extremely basic.
The integration with DAWs has been improved on the MiniLab 3, though. Arturia has put additional effort into improving this over the last couple of years and we’re starting to see some of the fruits of that labor. The available controls have been greatly expanded for many apps with scripts that are customized for specific DAWs like Ableton Live or FL Studio.
The arpeggiator is pretty solid. I don’t think it’s quite as interesting as the one on the LaunchKey Mini MK3, but it’s hardly barebones. It has six different playback modes, swing and gate controls, as well as your standard octave and time division options. There’s also a chord mode that lets you play full rich chords with a single finger.
If you’re tight on space and don’t plan to drag your controller out and about with you, the MiniLab 3 is an excellent option. While Arturia calls it portable, it’s just big enough to be a little unwieldy in a bag. And I have some concerns about how those faders would hold up getting jostled around with other stuff. If portability is your primary concern either Novation’s LaunchKey Mini or Arturia’s MicroLab are probably better bets. But if you just want the most controls in the smallest amount of space while also getting solid software integration – especially with Arturia’s Analog Lab – then the MiniLab is the way to go.
Arturia’s MiniFreak is a weird-but-powerful digital synth at a great price
When people ask what their first hardware synth should be, I often recommend Arturia’s MicroFreak. Unless you absolutely have your heart set on an analog instrument, I think it offers the most versatility and the best bang for your buck. It has over a dozen different synth engines, an analog multimode filter, a mod matrix for putting together complex patches, plus it’s routinely updated with new features. Sure, it needs the assistance of external effects to really and its touchplate keyboard is a bit controversial, but there’s no denying it offers a lot for just $349.
The little digital weirdo has proven so successful that Arturia decided to make an even more powerful synth, built on the same core. The MiniFreak has double the oscillators, six voices instead of four, built-in effects and a more traditional keyboard. It’s a robust midrange offering with a reasonably low $599 price. That puts it right up against other offerings like the Hydrasynth Explorer ($599) and the Korg Minilogue ($530). But, as is usually the case with music gear, there’s no one right choice here. So let’s explore who might want the MiniFreak and why.
If you’re at all familiar with the MicroFreak, then you already have a pretty good idea of what to expect here – just bigger and more complex. The oscillators on the MiniFreak are the same, just now there are two per voice so your pads can be a little thicker. And you can add some evolution by layering two different engines – say Bass from Noise Engineering for some upfront punch, and a virtual analog voice that comes in after.
Just like its predecessor, the MiniFreak is a digital / analog hybrid synth that combines digital oscillators with an analog filter and digital effects. As solid as the virtual analog engine and analog filters are though, it’s not going to fool well trained ears. You can coax some decent warmth and instability out of it, but it’s decidedly digital. For some, that might be a deal breaker – those people are frankly wrong and missing out. But, if you’re 100-percent convinced only analog will do, feel free to bail out now.
The multi-engine synth core of the MiniFreak is incredibly versatile, covering everything from basic FM, to Karplus-Strong string modeling, to vocal synthesis and rave-ready superwaves. There are a couple of notable omissions from the MicroFreak though, that will hopefully make their way over in a firmware update. As of now there is no vocoder or custom wavetables available on the MiniFreak.
That being said, it can process other instruments by connecting them to the audio in jack on the back and feeding that through the built in filter and effects. Plus there’s a wave folder and bitcrusher specifically built-in to the incoming audio “oscillator.” Oscillator two also has a handful of unique digital filters and effects that you can use to shape sounds from oscillator one, including Destroy, ring modulation, a comb filter and more. This makes the MiniFreak not just a versatile synth, but also a pretty solid effects processor. You could easily connect a Moog, a guitar, or even a microphone and create entirely new textures that weren’t possible before. You can go completely overboard too, using the bit crusher on the incoming audio, then use the destroy module to bit crush your signal further, then filling up all three effects slots with more bit crushers!
The digital engine does have its strengths and weaknesses. It can handle bass and leads just fine, but it really shines on keys, plucks and weirdo sound effects. The MicroFreak was a passable pad machine, but it always sounded a bit thin. By adding a second oscillator, the MiniFreak is able to beef those up and pads become one of its strong suits. It can get a little muddy at lower frequencies, but in general it sounds great, especially if your tastes err towards cold and gritty textures.
The new digital effects section really helps complete the package. Whereas the MicroFreak often sounded a little lonely without some external effects, its big sibling is able to create thick epic atmospheres right out of the box. There are three independent effect slots, with 10 effects to choose from including multiple reverb types, several distortion styles, chorus and compression.
In general Arturia plays things pretty conservative here, sticking to bread and butter effects. You won’t find crazy pitch shifting delays or super sparkly reverb. But that’s ok. My one wish is that there was some sort of equivalent to the lo-fi effect found on the Hydrasynth. You can create something similar by patching up a random LFO to the chorus and or pitch, and messing with the EQ, but having it as an easy-to-use one stop effect would be great.
The ability to patch all these various parts together is another thing that makes the Freak line easy to get lost in. The mod matrix on the MiniFreak is quite powerful, allowing you to quickly connect either of the two LFOs, two envelopes or various other modules to each other. In addition to the seven sources and four standard destinations in the mod matrix there are nine assignable destinations that can be almost anything. You can use the LFO to change the ratio in FM engine, or the delay time, for example.
The patching and modulation possibilities aren’t as robust as they are on the ASM Hydrasynth with its five LFOs and envelopes, but they’re still pretty robust. And definitely more flexible than what you’d find on most analog synths in this price range (at least ones with a keyboard).
Building patches from scratch and connecting things in the mod matrix is incredibly straight forward. Arturia’s interface feels intuitive and rarely overwhelming, even with its large collection of shift functions. Most things are labeled clearly and laid out in a way that (mostly) makes sense. There are a few head-scratchers though, like the lack of an obvious way to unassign parameters from the two macro controls, or what in hell the images of increasingly large frogs have to do with the octave range of the arpeggiator.
The arpeggiator is excellent, by the way, with a host of different modes, the ability to repeat or ratchet notes in the arp, and a mutate function for adding a dash of randomness. The 64-step sequencer feels more polished than the one on the MicroFreak, but I do wish that you could access the mutate, ratchet and repeat functions. At least there’s still Spice and Dice, which also randomize certain elements of your sequences and arpeggios. These are really great ways of coming up with new melodic ideas when you’re feeling stuck. Just play in a simple arpeggio, then start rolling the dice, pressing mutate and messing around with the various modes until you have something new and unique.
While not unimportant, I did save the physical hardware itself for last because, well, I can forgive a lot if the sound engine is satisfying. For the most part, the MiniFreak looks like what you’d expect from a super-sized MicroFreak. The white, dark gray and orange motif is here, though some of the graphical flourishes have been subdued – there’s no floral pattern over the keyboard. While the case is mostly plastic, it feels solid and is actually a little heavier than I anticipated. I remain indifferent to touchstrips in place of actual mod and pitch wheels, but I’ve learned to accept them.
One of the most obvious changes for the MiniFreak though, is graduating to a 37-key traditional keyboard, as opposed to the touch plate on the MicroFreak. I know that I’m probably in the minority here, but I’m a little sad to see it go. Sure, it made it a little tougher to play just by feel, but it was a unique playing experience and I really enjoyed its implementation of polyphonic aftertouch.
The MiniFreak’s keyboard is fine. It feels similar to the KeyStep Pro, but a little springier. It has aftertouch, but not polyphonic aftertouch. And with the move to a traditional keyboard, Arturia decided to ditch the CV controls on the back of the synth. So you’re not going to be integrating this into your Eurorack rig. There are full-sized five-pin MIDI In / Out / Thru ports on the back at least. And stereo outs for taking full advantage of the digital effects.
One last thing to mention: There is going to be a MiniFreak V – a dedicated VST plugin that integrates the instrument into your DAW. At least at first though, it won’t be available separately. It will only be available to owners of the MiniFreak.
The MiniFreak is, at the end of the day, a beefed up MicroFreak. And there’s nothing wrong with that. It’s a quirky digital synth with a ton of versatility and multiple sound engines. If you want to get lost in sound design and want as many modulation options as possible, then the Hydrasynth might be the better choice for you – though the MiniFreak is certainly not lacking in those departments. And if you simply must have an analog synth, then go for Korg’s Minilogue. But if you’re looking for the broadest range of sounds, and a little instant gratification, then the MiniFreak is certainly a strong contender for your synth dollar.
Apple announces an M2-powered iPad Pro with WiFi 6E
Apple has unveiled its latest iPad Pro, which is powered by the company’s M2 silicon chipset. The tablet will offer faster connectivity thanks to WiFi 6E support and it has a new “hover” experience for Apple Pencil. The M2 offers up to 15 percent …
Apple’s redesigned entry-level iPad has an A14 chip and USB-C charging
The rumors were true — Apple has unveiled a redesigned version of its entry-level iPad. The new model borrows the thin-bezel form factor of higher-end models, including the switch to USB-C, no headphone jack and a fingerprint reader built into the slee…
Rolls-Royce’s first EV is the $413,500 Spectre coupe
Rolls-Royce has officially begun its transition to electric cars. The luxury British manufacturer has unveiled its first ground-up EV, the Spectre coupe. The “spiritual successor” to the Phantom looks much like its stately gas-powered counterparts (apart from a low 0.25 drag coefficient), but promises to be even quieter and smoother thanks to its powerplant. The brand is still finalizing specifications. However, it expects the all-wheel drive machine to make a 0-60MPH dash in 4.4 seconds and achieve an EPA range of 260 miles. Those aren’t exceptional figures, but the emphasis here is on a pampered ride, not absolute performance.
That decision is reflected in the interior. The design includes the now-obligatory instrument and infotainment displays, plus a digital fascia for the passenger. In keeping with Rolls-Royce’s bespoke design philosophy, you can even have the company customize the color of the on-screen dials. An “Eleanor” assistant can handle in-car tasks, and a Whispers app can both send curated location recommendations (such as restaurants) as well as remotely control basic car functions like the locks and heating.
This isn’t just a reworked version of the company’s existing designs, either. The Spectre uses a new aluminum platform (the “Architecture of Luxury”) tuned for EVs, and boasts “starlight” doors with 4,796 points of light. It’s very large for a coupe at 16ft long and 6.6ft wide, and even required the company’s first 23-inch wheels in over a century. This is for leisurely soirées and trips to the golf club, not all-out blasts down country roads.
The Spectre is available to order now, with first deliveries expected in the fourth quarter of 2023. Pricing starts at $413,500 in the US, but that’s before the customization process — expect to pay considerably more to get the design just so, right down to the colors of the signature in-door umbrella. Even more so than rival ultra-luxury EVs like the Cadillac Celestiq and expected Mercedes-Maybach EQS, this is aimed at customers who will spend whatever it takes to get their dream car.
The Apple Watch Ultra is on sale for the first time
Apple only just released the highest-end version of its smartwatch a few weeks ago, but you can already get a discount on the device — albeit a modest one. You can get $20 off the Apple Watch Ultra, which usually costs $800, if you’re willing to plump for a specific model. This one has a titanium case with a green alpine loop band and cellular connectivity. The discount only applies to the small version of the wristband. It’ll fit those with a wrist measuring 130mm to 160mm (5.1 inches to 6.3 inches). While this model, nor the device in general, obviously won’t be suited to everyone, it’s still notable that the Apple Watch Ultra is on sale for the first time.
Buy Apple Watch Ultra at Amazon – $780
The device is all about outdoor activity. Apple baked in more refined navigation and compass-based features, such as the ability to set waypoints and guidance for retracing your steps should you get lost. There’s a new depth gauge and dive computer too. So, the Apple Watch Ultra may be a good fit for hikers and divers.
There are also features geared toward endurance athletes, such as more accurate route tracking and pace calculations, thanks to the dual-frequency GPS. You can expect all the health features from other Apple Watch models too — such as sleep tracking, temperature sensing and electrocardiogram readings — along with functions like messaging, audio playback and Apple Pay. Apple promises up to 36 hours of battery life as well (and up to 60 hours with an upcoming low-power mode).
On the downside, the Apple Watch Ultra has a chunky (though rugged) case that you may not find comfortable to wear to bed. Moreover, the positioning of the action button is a little awkward, because it’s right where many people will go to steady the Apple Watch Ultra with one finger while they press the digital crown or side button. In the end, we gave the Apple Watch Ultra a score of 85 in our review.
Meta will have to sell Giphy after losing UK appeal
Meta will have to unwind one of its significant acquisitions. The UK’s Competition and Markets Authority (CMA) regulator has ordered Meta to sell Giphy after it lost its battle at the Competition Appeal Tribunal. While the CMA reviewed the decision in July after the tribunal sided with Meta on one issue (sharing sensitive third-party information), it found that the deal could still hurt competition by limiting rivals’ access to Giphy GIFs, requiring unfavorable terms and reducing digital advertising choices.
Meta bought Giphy in May 2020 at an unofficially estimated price of $400 million. The company hoped the purchase would improve finding GIFs and stickers in Instagram’s Stories and direct messaging. While the firm maintained that Giphy would be “openly available” to others, the CMA launched an investigation a month later and determined in August that year that the buyout would harm competition in social media and advertising. Meta rejected those claims and appealed the November 2021 order to sell Giphy, arguing that the improvements would ultimately offer “more choices for everyone.”
A Meta spokesperson told Engadget the company was “disappointed” with the CMA’s decision, but that it would honor the outcome and cooperate on selling Giphy. The social network operator added it would still consider acquisitions to provide more “innovation and choice.”
The failure of the Giphy deal won’t necessarily damage Meta’s business. However, it comes as officials reexamine the company’s purchases of Instagram and WhatsApp. The Federal Trade Commission has gone so far as to sue over the acquisition of VR workout app developer Within over concerns it might stifle the virtual fitness market. Meta’s habit of snapping up companies is under close scrutiny, and the Giphy deal reversal certainly won’t alleviate the pressure. You can read Meta’s full statement below.
“We are disappointed by the CMA’s decision but accept today’s ruling as the final word on the matter. We will work closely with the CMA on divesting GIPHY. We are grateful to the GIPHY team during this uncertain time for their business, and wish them every success. We will continue to evaluate opportunities – including through acquisition – to bring innovation and choice to more people in the UK and around the world.” — Meta company spokesperson