Microsoft confirms its recent Series X update lets Xbox One discs be played offline

Xbox’s online DRM has been one of the biggest issues with Xbox Series X consoles, as outages and other issues have left players with no access to purchased games. Another big complaint is that cross-platform Xbox One disc games have been inaccessible offline, even with games that don’t require a connection. Now, a new update means you won’t be forced to do an internet check or download from an Xbox One disc anymore, engineering lead Eden Marie confirmed in a tweet.

Users started noticing the change recently, but it has been in place since the 2206 update earlier this summer, Marie said. “We examined data since Series X|S launch & determined the online compatibility check isn’t needed in the vast majority of cases for Xbox One discs. Some games may still need to be updated online after install to ensure the best experience,” she added.

What was the problem before? The issue essentially revolved around Microsoft’s Smart Delivery system. Previously, when you inserted various types of Xbox One/Xbox Series X game discs on a new-gen console, it wouldn’t install the game straight from the disc — rather, it would install an updated version via the internet. This, despite the fact that Series X consoles are perfectly capable of playing most Xbox One games directly (the main exception being Kinect games).

What this means it that you can now play many games offline that are branded “Xbox One,” “Xbox One/Xbox Series X,” “Xbox Series X/Xbox One” and “Xbox Series X.” However, you can’t play original Xbox or Xbox 360 games without updates, as the data “can’t be used directly,” according to Eden. (Most of this doesn’t apply to the Xbox Series S, of course, because it doesn’t have a disc drive.)

There are a few other exceptions as well. For instance, some disc games known as “stubs,” like Forza Horizon 5 or Halo Infinite, don’t contain the full version of the game — so you’ll need a connection for those. You’ll also need the internet to download the latest versions of games, along with expansion packs, etc. And Series X consoles require an account, so you’ll need to be online at least once to set that up. Still, the update is a good step and means you’ll be able to play a lot more games in the not-so-rare event that Microsoft’s servers go down.

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Ford thinks Bluetooth LE can keep pedestrians and cyclists safe from cars

One good thing that came out of the pandemic is that more people picked up cycling. In the first three months of 2021, American consumer spending on bikes and cycling accessories increased by 34 percent year on year to $8.2 billion. However, the pandemic also saw more die and suffer injuries while biking. According to the National Safety Council, 1,260 cyclists were killed in 2020, a 16 percent increase from 2019.

It’s a problem that Ford thinks technology can address. On Monday, the automaker announced it’s working with Commsignia, PSS, Ohio State University, T-Mobile and Tome Software to explore how a smartphone app could warn drivers of pedestrians and cyclists they may not see. As someone sharing the road with a car, you would install the company’s software on your phone. With the help of Bluetooth Low Energy, vehicles with Ford’s Sync infotainment system would see you as “beacons.” If the car then determines there’s the potential for a crash, it will warn the driver using audiovisual cues.

According to Ford, its approach has a few advantages. One is that Bluetooth LE is nearly ubiquitous. The technology has been part of the Bluetooth protocol since 2009, meaning every modern smartphone has access to it. If you own a Ford vehicle, you won’t need to bring your car to a dealership for a hardware upgrade since the Sync system features Bluetooth compatibility. The other advantage of using Bluetooth LE is that your car won’t need to see pedestrians and cyclists before it can warn you. Ford and T-Mobile are also working on a version of the app that uses 5G instead of Bluetooth LE.

In practice, the company’s approach is reminiscent of the COVID exposure notification apps some countries and states deployed at the beginning of the pandemic. As you may recall, those also used Bluetooth LE. However, despite backing from Apple and Google, they were never effective due to low usage. In Canada, for instance, the federal COVID Alert app was only downloaded 6.9 million times and logged 63,117 positive tests. Put another way, nowhere near enough Canadians downloaded the software to make it an effective contact tracing tool. Ford’s app is likely to experience some of the same issues. 

As an avid cyclist, I can’t tell you how many people I’ve seen riding their bikes at night without an LED light to make themselves visible to traffic. On the other hand, statistics suggest motorists have been driving more aggressively in recent years, leading to the aforementioned increase in cyclist deaths as well as vehicle crashes. Any kind of intervention would be welcome, but Ford’s app isn’t likely to be a meaningful solution if it ever comes to market. While the Bluetooth LE solution to COVID had only one uphill climb, apps like Ford’s have two: adoption by cyclists and adoption by automakers.

Uber claims hack came from Lapsus$, the group behind Microsoft and T-Mobile attacks

Uber believes it has identified the team behind last week’s hack, and the name will sound all too familiar. In an update on the breach, Uber said the perpetrator was affiliated with Lapsus$, the hacking group that has targeted tech firms like Microsoft, Samsung and T-Mobile. The same intruder might also have been responsible for the Rockstar hack that leaked Grand Theft Auto VI, Uber said.

It’s also clearer just how the culprit may have accessed Uber’s internal systems. The attacker likely bought the contractor’s login details on the dark web after they’d been exposed through a malware-infected computer. Two-factor authentication initially prevented the hacker from getting in, but the contractor accepted an authentication request — that was enough to help the invader compromise employee accounts and, in turn, abuse company apps like Google Workspace and Slack.

As before, Uber stressed that the hacker didn’t access public-facing systems or user accounts. The codebase also remains untouched. While those responsible did compromise Uber’s bug bounty program, any vulnerability reports involved have been “remediated.” Uber contained the hack by limiting compromised accounts, temporarily disabling tools and resetting access to services. There’s also extra monitoring for unusual activity.

The incident update suggests the damage to Uber is relatively limited. However, it also indicates that Lapsus$ is still hacking high-profile targets despite arrests. It also underscores major tech companies’ continued vulnerability to hacks. In this case, one wrong move by a contractor was all it took to disrupt Uber’s operations.

Apple made the iPhone 14 easier to repair than you’d expect

Apple acknowledged that the iPhone 14 was designed to be easier to repair, but it might have undersold that upgrade. iFixit has finished a teardown of this year’s base iPhone, and it’s clear that the device was reworked from the ground up with do-it-yourself fixes in mind. The back glass is easier and cheaper to fix, as promised, but used a metal midframe to keep the front just as accessible. The design is more repairable than the many Android phones that are only simple to open from the back, iFixit said.

The iPhone 14’s midframe maintains the same structural rigidity you saw in the 13 family. Apple had already moved the earpiece and front camera array to a more repairable location on the previous generation’s mainframe.

The iPhone 14 isn’t going to make Fairphone buyers regret their purchases. Apple still requires that customers and technicians activate parts after they’re installed, so you can’t just use an unofficial back instead of potentially pricier Self Service Repair components. Even so, iFixit claims this is the most repairable Apple handset since 2016’s iPhone 7.

The rework isn’t completely surprising. Apple is facing pressure to improve repairability from both the federal government and state legislatures. If it didn’t address at-home repairs with its designs, it risked battles with regulators that could force changes and dish out penalties. Whatever the reasoning, you probably won’t mind if you’ve been waiting for an iPhone that’s truly fix-friendly.

The iPhone 14 Pro camera is shaking and rattling when certain third-party apps are used

Apple released its latest iPhone lineup last week. While many folks were excited to get their hands on a new device, their elation may have been tempered by some problems with the camera system. It seems that several prominent third-party apps have compatibility issues with the iPhone 14 Pro’s rear camera unit. Users have reported problems including shaking, rattling and mechanical noises emanating from the device when using apps like Instagram, TikTok and Snapchat, as 9to5 Mac reports. It seems there are problems with autofocus and focus too.

Along with sharing reports of the problems on the likes of Reddit and Twitter, some have been sharing videos that show the issues. One appears to depict a grinding sound coming from an iPhone 14 Pro when Snapchat is open. Another shows a similar issue while TikTok accesses the rear cameras.

“We’re aware of the issue and a fix will be released next week,” an Apple spokesperson told Engadget, so it’s a software issue rather than a hardware one. That already seemed to be the case, as 9to5 Mac pointed out, given that these issues only seem to be present when third-party apps are in use, rather than Apple’s own Camera app. In particular, the apps may not be playing nicely with the iPhone 14 Pro’s optical image stabilization system, which seems to be the cause of the rattling. 

“We’re working directly with Apple to address reports from our community that the Snapchat Camera shakes for some with iPhone 14 software,” Snap said in a statement. Engadget has also contacted TikTok and Meta for comment.

Update 9/19 3:10PM ET: Added Apple’s statement.

Update 9/19 4:05PM ET: Added Snap’s statement.

Apple’s 12.9-inch iPad Pro drops to a new all-time low of $900

This might be your best chance yet to buy Apple’s flagship tablet. Amazon is selling the 12.9-inch iPad Pro M1 with 128GB of storage at a new all-time low price of $900 after an instant savings at checkout, or $200 below the official sticker. You can buy the 256GB and 512GB versions with similar $200 discounts. While you won’t get cellular data or other extras, this is still a significant bargain if you crave a large-screen slate.

Buy iPad Pro (128GB) at Amazon – $900Buy iPad Pro (256GB) at Amazon – $1,000Buy iPad Pro (512GB) at Amazon – $1,199

The 12.9-inch iPad Pro remains one of the most powerful mobile tablets you can buy. The M1 chip is speedy enough for multitasking and other serious work, while the mini-LED screen is a treat whether you’re editing video or kicking back with a TV marathon. Add Thunderbolt support (for peripherals like monitors and external SSDs) and a robust accessory ecosystem and this might replace a laptop in the right conditions, particularly once iPadOS 16 arrives with features like Stage Manager.

This is still a mobile OS-based machine, so you may want a laptop or Windows tablet if you’re juggling multiple apps or need desktop-level software. However, the main reason for pause might simply be timing. Rumors persist of Apple introducing an M2-powered iPad Pro this October with MagSafe charging and other possible upgrades. You might want to wait if you insist on the most powerful iPad you can buy. If you’re mainly interested in value for money, though, the M1 model is difficult to beat.

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