If From Software’s uncompromising approach to difficulty has prevented you from playing Elden Ring, you’ll soon have another way to experience one of the most popular games of the year. This week, Steamforged Games announced it is adapting Elden R…
Sony says ‘PS VR games are not compatible with PS VR2’
With PS VR2 set to arrive early next year, Sony is starting to accelerate the hype train for its next-gen virtual reality headset. The hardware made its public debut at the Tokyo Game Show this week (early impressions are largelypositive) and the company revealed some more titles that are coming to the platform during Tuesday’s State of Play. Some other important information just emerged, albeit on the negative side: PS VR games will not work on PS VR2.
“PS VR games are not compatible with PS VR2 because PS VR2 is designed to deliver a truly next-generation VR experience,” PlayStation senior vice-president of platform experience Hideaki Nishino said on the latest episode of the Official PlayStation Podcast (as spotted by Nibellion). “PS VR2 has much more advanced features, like [an] all-new controller with haptic feedback and adaptive triggers, inside-out tracking, eye tracking, 3D audio is coming together and 4K HDR, of course. This means developing games for PS VR2 requires a whole different approach than the original PS VR.”
Confirmed on Sony’s Official PlayStation Podcast: PSVR games are not compatible with PSVR2
(Around 29:10)https://t.co/4BBjwlwitRpic.twitter.com/Dx4AWj3QYg
— Nibel (@Nibellion) September 16, 2022
Some games that do work on PS VR have been confirmed for PS VR2 (such as No Man’s Sky), but this is still disappointing news. It means players will not be able to access PS VR games from the new headset, so if they want to be able to dip back into older games from time to time, they’ll need to keep the old hardware around.
It seems that newcomers to PlayStation VR will also not be able to check out games they might have heard good things about, such as Astro Bot Rescue Mission or Moss, unless the developers port their games to PS VR2. A more limited library of games may make the new headset a less appealing purchase.
The decision could have something to do with the fact that the PS VR2 uses different tracking methods. The controllers are completely different. PS VR uses the PlayStation Camera and light-based tracking, while Sony tracks the position of the new Sense controllers using infrared LED. Still, those hoping to bring (almost) their entire PS4-era collection of PlayStation games over to the current generation when PS VR2 arrives may feel discouraged.
‘Warzone’ is going mobile in 2023
Call of Duty is doubling down on mobile play with Warzone Mobile, a battle royale heading to Android and iOS devices in 2023. Call of Duty: Warzone Mobile will feature 120-player matches with operators, weapons, locations and combat familiar to existing Warzone fans. The game will support a shared Battle Pass, social features and cross-progression with Modern Warfare II and Warzone 2.0, both of which are due out at the end of 2022. The base game will be free.
Activision hasn’t shared details about potential microtransactions in Warzone Mobile, but that’ll likely be the case. In-game purchases have been built into Call of Duty: Mobile since its debut in 2019, and that plan seems to have worked out just fine for Activision — the studio has made more than $1.5 billion off of Android and iOS players in less than three years, according to SensorTower. Call of Duty: Mobile has been downloaded more than 650 million times globally.
If Call of Duty: Mobile was a test run, Warzone Mobile is Activision’s end game. Warzone Mobile is part of a unification scheme for the entire Call of Duty franchise, with Activision pulling the annual installment, Warzone and mobile play into one ecosystem with the same underlying technology. This move unlocks shared progression, socializing and payments across platforms and titles, transforming Call of Duty into more of a state of mind than a video game.
Though the franchise is coming together in new ways, Warzone Mobile will feature mobile-specific playlists, events and content. Activision also promises deep customization options for handheld play. The game is being developed with input from multiple studios, including Activision Shanghai, Beenox, Digital Legends and Solid State Studios. Pre-registration for Warzone Mobile is live now on Google Play.
‘Call of Duty: Warzone 2.0’ goes live November 16th
Call of Duty: Warzone 2.0 will officially land on November 16th, bringing Modern Warfare II environments, gameplay and technology to a large-scale battlefield. This release date has been floating around the internet for a few months now, and Activision confirmed it today during a showcase about the new, connected future of Call of Duty.
Modern Warfare II and Warzone 2.0 will mark a turning point for the Call of Duty franchise, with a focus on cross-progression and shared technology among its various versions. MWII comes out on October 28th, just a few weeks before Warzone 2.0. Both games will use the same underlying technology, a fresh version of the IW engine that powered 2019’s Modern Warfare.
Warzone 2.0 will serve as an extension of MWII multiplayer, set in a fictional region of Western Asia called Al Mazrah. The battle royale has a revamped circle mechanic for end-game play, with multiple enclosures dropping down, rather than a single shrinking circle. There’s also a new sandbox experience called DMZ and a revamped Gulag, where killed players can fight for the chance to rejoin a match in 2-on-2 skirmishes.
AI mechanics in Warzone 2.0 will be ripped from the mainline installment as well — MWII will feature AI-driven advancements in squad positioning and enemy behavior, offering more lifelike reactions to player movement across the board. This AI system will also be live in Warzone 2.0. Both titles will use Activision’s Ricochet Anti-Cheat, a kernel-level solution that monitors your rig while the games are active.
MWII multiplayer emphasizes amphibious play, stealth and vehicular combat, and later this year it’ll get a new 3-v-3 Raids mode. The MWII multiplayer open beta goes live September 16th on PlayStation, and September 22nd on Xbox and PC (and still PlayStation). This’ll be open to folks who pre-ordered the game.
Warzone 2.0 will be free-to-play, just like its granddaddy, Warzone.
EA will debut new anti-cheat tech with ‘FIFA 23’ on PC
Electronic Arts is determined to keep cheaters at bay. The company has developed a kernel-level anti-cheat system for PC that it will deploy alongside FIFA 23 when the game arrives on September 30th. According to the publisher, the move was necessary to “ensure fair play” by taking on PC cheat developers who are increasingly building kernel-level exploits that OS-level anti-cheat tools are unable to detect.
In a blog post, EA’s senior director of game security and anti-cheat Elise Murphy wrote that the company created EA AntiCheat (EAAC) because “third-party anti-cheat solutions are often opaque to our teams, and prevent us from implementing additional privacy controls or customizations that provide greater accuracy and granularity for EA-specific game modes.” It should also be able to address security issues head on.
EAAC won’t be used in all EA games, though the publisher says it’s necessary for competitive titles with an online focus, such as FIFA 23. This year’s edition includes cross-play support and, in theory, EAAC should prevent console players from having to deal with PC cheaters. The company may take different anti-cheat approaches in games without leaderboards or a competitive system. As such, it wouldn’t be a surprise to see EA add EAAC to the likes of Apex Legends, but it seems unlikely to be patched in to the 2021 Game of the Year (don’t take my word for it) It Takes Two.
The tool will only be active when a game with EAAC is running on your PC. It will be uninstalled when you remove all EA games that require it (you can uninstall EAAC manually, but the likes of FIFA 23 won’t be playable). Murphy wrote that “EAAC will have negligible impact on your gameplay,” so it shouldn’t diminish performance.
As far as system privacy and security goes, Murphy says that EAAC will only examine the files it needs to for anti-cheat reasons. EAAC will hash the information that it does collect and jettison the original data. The tool won’t collect data from your browsing history, apps that don’t interact with EA games or anything else that’s irrelevant to its purposes, according to the blog post.
EA isn’t the first publisher to adopt a kernel-level anti-cheat approach. Riot and Activision use similar tools in Valorant, Call of Duty: Vanguard and Call of Duty: Warzone.
Marvel is getting the ‘Pokémon Go’ treatment thanks to Niantic
Marvel has teamed up with Pokémon Go developer Niantic to create an augmented reality mobile game that will be available worldwide next year. In Marvel World of Heroes, you can create your own superhero in a Marvel game for the first time, according to a Niantic blog post.
Players will be able to forge their hero’s identity and origin story. They’ll be tasked with patrolling their neighborhood to thwart crimes, take on missions and fend off interdimensional threats and super villains. As you level up, you’ll unlock more gear and abilities. You’ll be able to team up with your friends, as well as the likes of Spider-Man, Captain America and Wolverine. It seems players can also visit multiple alternate realities — in a virtual sense, anyway.
If you’re interested in checking out the game, you can pre-register on the Marvel World of Heroes website. As it often does, Niantic will soft launch the game in select markets before rolling it out more broadly.
Watch the Disney and Marvel games showcase here at 4PM ET
Disney and Marvel are holding what’s shaping up to be a newsworthy gaming event today at the D23 Expo. The first Disney and Marvel Games Showcase (to give its official name) starts at 4PM ET and you’ll be able to watch it below.
Expect updates on Disney, Marvel, Lucasfilm and 20th Century projects. There’s something new in store for Lego Star Wars: The Skywalker Saga (a timely expansion focused on Rogue One, perhaps?), along with info on Disney Dreamlight Valley, which arrived this week, and Marvel’s Midnight Suns. Perhaps most enticingly, we’ll get a peek at the Marvel action-adventure game that Amy Hennig’s studio, Skydance New Media, is working on.
On top of those, rumors suggest the showcase will include a peek at an Iron Man game from EA. Maybe we’ll finally learn a bit more about the Indiana Jones game Bethesda announced early last year or even get a look at Spider-Man 2 gameplay. In any case, we won’t have to wait long to find out.